Rocket League: Some Thoughts

It has been a long time since I was as obsessed with a computer game as I ended up being with Rocket League. It is good that I am writing this in the past tense mind you - I spent three months playing nothing but Rocket League on the Switch, and it was a tumultuous ride of enjoyment, amazement, and sheer and utter hatred. I ditched it when I got The Legend of Zelda: Breath of the Wild, and one day I'll go back, but for now, it's nice to look back on it with retrospect.

Rocket League is a classic one line pitch that will make anyone smile - it's football (soccer) but with cars that can fly. That's it. One line. What comes from that is the perfect execution of that same idea - utterly perfect, and nigh-on unbreakable. The gameplay builds slowly from that simple premise - you have boost, and can go faster, but rationing that is a whole strategy. You can jump, and mix that with the boost you can fly. You can play 1 vs 1, or 4 vs 4, and the big one - you can play cross platform with your mates, on most of any platform.

The first time Mike (PC), Colin (Switch), Steven (Xbox One) and I (Switch) all paly against each other, the giddiness was palpable. We'd all grown up with different platforms and no way to play against each other, and here we were living the impossible dream.

For me the game lived and died by it's single player modes, for a while - I'd play a season against the AI and it was fun. But one day I noticed that there was a new mode - Competetive - and my gaming was changed for ever.

In Rocket League you can play against people and get ranking based on how well you play. If you beat someone better (higher ranked) than you, you gain points, and if you are beat by someone below you, you lose points. If you get a winning or losing streak, these points add up or subtract, and you are given a Division and Tier rank - I've managed to get to Gold in some, but other I swirl the drain of low Bronze.

And this was fucking annoying.

I have gaming tourettes and for a very long time I've avoided games that bring that out of me. Zelda has done it, but never in a malicious way - but Rocket League has at times turned me into a full foamed mouth hatred spouting idiot, causing Connie to be alarmed and disdainful, and rightly so. I swear at team mates doing stupid things, me missing shots, and opponents doing things I can't. It was unbearable. I'd get to a boiling point after hours of accepting defeat, and there would be no way back, until I self actualised how bad it was. Then I'd reel it in. It'd last a few days, and then get worse again.

This is exacerbated by the game mind you - it is brutal. You'll spend hours grinding up leagues only to lose one game and undo all that work. It was maddening.

I am glad I stopped playing - it was fun, a lot of the time, but the dark parts made me feel a lot worse and hate playing it. So in time, maybe I'll go back, but for now my time away has been much needed.

I don't think I've loved and hated a game, simultaneously, in a long time - maybe ever. That's Rocket League

As an aside, one of the things that makes Rocket League so fun is that it's an eSport - a sport that is a video game. Don't worry, I've been working on a post about that too. I swear, this blog hasn't just became a video game blog.

Super Mario Odyssey: Some Thoughts

I'm not a Mario kid, I'm a Sonic kid. I was brought up on hours upon upon hours of Sonic and Tails and Knuckles (and fucking Shadow, for our sins) and that was my bread and butter. Of course, I also side-eyed friends with SNES and GameBoys and wished I had the ability to play Mario games too.

I picked up my Switch in August and after a few weeks of only Sonic Mania, it was joined by Mario Kart 8 Deluxe. Then, the big one dropped - my first launch day game purchase since Mass Effect 3 - Super Mario Odyssey.

I adored Mario Galaxy and Mario 64, and this was tipped to be quite like that. What I didn't expect was it to work it's way almost to the top of the all-time list I have in my head (and that I posted on here, of course).

Super Mario Odyssey has so much going for it, and so much that I love about video games, it feels like it was perfectly distilled for my own veins and should have been injected directly into my bloodstream. I love the cartoony but solid graphics, the leading gameplay that teaches you how to play through positive reinforcement, not constantly failure. I loved the level design, the music, the over wolrd layout, and the fact that it let me actually beat the game without too much of a struggle, before opening up another 20 hours of gameplay.

If I was to have to convince someone that games are positive and an artform, Mario would be a good shout - it looks incredible, plays honestly, and doesn't feature a lot of the bad things that make most recent big titles abject failures in my eyes, turning themselves into jobs or worse, addictions, for the benefit of the companies. If you're not aware of what I mean, hold on - I have a few thoughts that should coalesce as a blog post in the future.

Mario had be gasp in joy, angry with frustration. and laugh out loud at moments almost everytime I plugged the game in. The levels were so cleverly built and designed that I found new things to attempt to do each time I went back, and normally when I thought I could do something I could do it - and be rewarded for my efforts.

And that is why I think I love games. I find that games need to give back to me what I put in - a story, or moments of joy, but it has to be something more than just ridiculously difficult bullshit that is "rewarded" with a small thing - Mario was bursting with moments that would have made the all-time list, and they are all contained inside one of the best looking and most wonderful gaming experiences I have ever played through. 40 hours of gameplay later and the only reason I haven't gone back any more... well, there are two of them - Rocket League and The Legend of Zelda: Breath of the Wild, both of which deserve blog posts themselves.

Mario reminded me why the Switch was a great purchase. It is just wonderful, in every minute, and I can't wait to share it with Joni when she grows as it's perfect for that.

Explain This to Me

When I was a kid, my late Granddad Muir gave me a book about paranormal experiences. It had some of the most famous ghost stories and ghost photos of all time, including The Spectre of Newby Church. I found it fascinating as a kid, and spooky.

I'll admit that I also loved watching the TV series Strange But True? that if you want you can find on YouTube. It plays now almost as a parody, but at the time I found it to be conclusive proof of the afterlife or ghosts.

Of course I'm not a child anymore. I don't believe in ghosts. I mean, I like the idea of them but obviously, rationally, they don't exist. Time doesn't work like that - there is no eternal soul either. It's bollocks, basically, and either products of an over active imagination or seeing something in something that simply isn't there. In today's age, with cameras in literally everyone's pockets, the lack of HD 1080p proof is damning.

And then something like what happened this weekend happens to me, and I can't explain it.

I was walking my dog, Frank, late last night, near to midnight. We were walking back home along the main road near to our house. It was misty, and raining lightly, and Frank was being a bit of a dick, stopping at every lamp post and wall to sniff whatever he could get his nose on.

We were about 20 yards away from a nearby concrete bus shelter. In the bus shelter there’s a few notices from the local parish council, so on the way out I’d popped my head in to read to see if there were any new notices. After walking down the road and turning around, we are slightly downhill, looking up at the crest of the hill where the bus shelter is on the right.

As we are walking, I glance up at the road ahead and I see a greyish man in a long coat and flat cap standing in the middle of the road. I see him for about a few seconds as I’m walking, and the suddenly Frank’s extended lead snaps at the limit of the tether, so I turn around and shout “Come on” to him. After he picks up the pace, I look back to see the man walking into the bus shelter. Now 15 yards away I pull Frank close to the lead to stop him jumping on the guy in the shelter, and start to walk past the shelter.

There was no one there.

I looked around to see if they had walked down the little pathway to the left of the shelter, or maybe to the drive way area to the other side, but was convinced that they’d walked into the bus shelter. With no sight of the man, I suddenly feel the hairs on my neck stand up. Frank is standing perfectly still, looking at me, his ears dropped the same way that he does when he’s hearing someone opening the lock on our front door but everyone’s in the house.

I mutter under my breath “What in the fuck?” and then power walk it back home.

I can't explain it. I know I sound crazy. I can only rationalise that I saw something reflected in the mist, a dog or animal of something that just happened to trick my brain into seeing a hunched over grey silhouette of a man, but boy does my brain get confused when try to line up the explanation with what it saw.

So yeah, explain this to me. I'd like to have it explained away, thank you very much.

My Tooth

Trigger Warning: Dentists.

When I was younger I'd not take care of my teeth. I don't mean when I was a kid (though I am pretty sure I didn't do a very good job of looking after them then) but when I was a teenager and should have known better. I'd pretend to brush them. And then I just wouldn't. I didn't do this, and I certainly didn't like going to the dentist.

I had a bad experience with the last real dentist I liked. When my family dentist retired his practice turned over a new guy who, when polishing my teeth one afternoon, "slipped" and cut my tongue. It was sore, bloody, and quite perfectly ruinous when it came to my confidence with dentists. Like an idiot, I used it to confirm that I hated them, and didn't go back for ages. I did register in Aberdeen, but rarely went. It wasn't until Glasgow when I went back and got some work done. Not much.

It is obvious that I needed to start taking better care of my teeth though; they are dark and discoloured from all the coffee. I drink a lot of pop (fizzy juice, or just juice) and that's something I'd love to just stop. and I will, in time, but one thing was that despite not eating the right things I just didn't take care of them afterwards either. it just wasn't a thing I did, and it drives Connie crazy.

During a nice break in Glasgow I was biting hard down onto a proper Glasgow Roll and felt a little crack and a bit came off a molar. We had to cancel planned dentist appointments that week due to Etta going into the hospital over night, but we assumed it'd be fine.

It wasn't. Last week I bit down and split the molar in to two. Right down the middle. It was a massive shock, and I was scared - going to the dentist for... a dead-on extraction couldn't have been more anxiety producing if I'd tried.

I confessed right away to the dentist that I was scared of her and any procedure that she would have to undertake. She said "It'll be fine" and proceeded to tell me what I already knew really - that it would have to come right out, no questions asked. After a few moments of contemplation, I moved to ask her what she needed to do. Her response was lovely and frank: "I've going to pull the tooth out of the jaw bone by pulling away the gum. It's going to take a while".

The extraction involves getting mouth injections done, which were bloody painful. The first one was directly onto the tooth, and when I didn't flinch she noted that "the nerve endings are dead there, that's good news" and then did one to the roof of my mouth and that one did scratch. It was sore for a short while, and in my wildest nightmares getting mouth injections had been in the top five, but the were short and actually not an issue. The issue was still to come.

The pain killers worked within seconds and spread throughout my face and cheek within minutes. During this time, I had a few X-rays done, during which I had to put a weird plastic mouth guard in which made me boak a few times. We then looked at the images and she let her guard slip for the only time, admitting that it was “very deep”. I foolishly thought teeth we quite small, so I said that "it can only be a few millimetres eh?” to which said laughed and said “a tooth is almost an inch long”.

Fuck.

After she manages to confirm that I can’t feel anything - by this point half my face was numb - the the procedure involves scrapping away the gum around the tooth to expose the root area and then literally shear it off the jaw bone. I spent most of the time with my moth agape and just wondering what the fuck she was doing until she shattered the tooth. This is a common complication when the tooth's structure is already compromised. 

The hardest part was after a while of scrapping she started twisting the tooth around using pliers and I could feel it twisting. Her arm was shaking, the suction presumably pulling blood away from my mouth. When the tooth shattered for the second time I could feel her displeasure in her arms, and the bits of my tooth felt like huge boulders on my tongue. It took a lot of deep breathing to make sure I didn't boak there and then.

Out of nowhere it started to hurt. She immediately noticed my flinching and before I realised it she had added a second local dose of pain killers to my mouth. This was what meant I'd be numb in the face and drooling until 11pm at night. One benefit of this was after the second injection she just gave up all pretence of being "nice" to me, and went to town. Twisting, gripping, shaking, shuddering. She gave my confidence boosting updates, like "you're doing amazingly well!" and "well, maybe if I can get this bit out we could leave it and you could come back next week" to which I motioned through my limited ability to communicate that I wanted it over an done with here and now, right then.

It finally popped out with an almost anticlimatic sigh from us both after I had been in the chair for 55 minutes. The tooth was lying on the side, bloodied and as long as the the main part of a Bic pen lid. Fucking hell. She said “well, you’ve got really strong bones in your mouth so that bodes well for the rest of them” so that’s good for the future.

But, that was just the start. On Friday morning I woke after sleeping on the couch (sleeping upright helps the blood clot in the socket) with blood in my mouth and a red blood tinge to my lips. What fun. The next four days rank as the most uncomfortable of my life - pain like I wouldn't have been able to believe, caused not from the socket (which I was obessed over keeping clean) but an ulcer that appeared on the Monday and has been giving me pain all week. Add to that a wicked head cold, and I've been a really nasty bastard all week.

It's been a rough one. But now I have a little gap that I can store cheerios in and I will never ever let myself have bad teeth ever again, and my kids are never not learning the lesson that I learnt last week.

Dentists are okay, who knew?

Playing Games in Public

I joined the portable gaming community in 2005ish when I used eBay to purchase my first Nintendo DS. It was a second hand eBay job that cost around £60 and was a purchase I think I made when I received my Christmas overtime pay from my time working at The Link. A year or so later, when I left, my colleagues all chipped in and spent £99 on buying me a Nintedo DS Lite model, which will take some beating as a gift from any workplace.

My DS Lite is criminally underplayed now, but as soon as I got it, it was played maybe the most of any games console I've ever owned. The hours playing Mario Kart DS, Sonic Rush, Tetris, Nintendogs, Super Mario 64DS, Apollo Justice: Ace Attorney and others, as well as all the Gameboy Advance games I picked up for it, is just shocking. It still works flawlessly over a decade later as well.

One thing I was never comfortable with was, however, playing it truly on the go. I'd happily sit at home for hours and hours (and cramped hands) playing the console, but actually cracking it out on the bus? Felt strange. And it all stems from one interaction I had.

I was sitting on the bus, a 38A, on the way home one evening from Uni and was really into Super Mario 64. I'd play the game on the bus whilst also listening to the brilliant Belle and Sebastian album The Life Pursuit, the album that I discovered the band with surprisingly. This was my moment in time - late 2006 in my final year of Uni in despair at the disaster that was becoming my degree - indeed,  at a time that would be the genesis of this blog.

There was a guy was sitting next to me and I started to notice that he was watching me play the game. In those days people had nothing to do on buses but stare blankly out the windows. The Metro had already been read by the evening, and no one had smartphones (the iPhone was a year away from release) and it was a far simpler time. So when someone wasn't looking ahead, or at the window awaiting their stop, but instead looking down it was obvious they were scoping you out.

So I shuffled slightly and realised they were attentive of me playing a level. I remember this so well I even remember the level - it's the one where you are trying to beat the Penguin to the end of the slope in the winter kingdom Cool, Cool Mountain. I was struggling to beat the big bird, and my frustration must have drawn him in. He glanced at my face, so I looked at him and our eyes met - bare in mind we were less than 20cm (200mm, 9 inches) away from each other. It was close. He then said something, so I removed my 'phones, and he said "Oh man that level's a nightmare."

I nodded, not knowing what to say. He then asked me the strangest question I've ever been asked on public transport - "Do you want me to have a go?".

I said yes. I don't know why I did. But I did. And he completed it. In record time too. And then handed it back and then said "Oh, this is my stop!" and got up and off. I didn't know how to react - and I still think about it to this day that he, of all people, is the only person to have obtained a Star in that game that I didn't - like some sort of guardian angel for Super Mario 64DS.

This interaction made me self conscious anytime I have played in public. I was worried I'd see him again on the bus - as any regular commuter knows the co-commuters become a sort of club, getting on the same time and place every day, even taking the same seats. I didn't see him again, but I wonder if he ever tells the story of the Mario 64 level he beat for some stranger on the 38A.

This interaction also has passed on to me even now. I got a Nintendo Switch as everyone knows and it's a portable games console (which one it is first I am unsure, as it is also a home console). I don't mind playing it occasionally at work, but playing it out and about seems odd. When I first got the console I had a quick trip to Glasgow on the train and had it with me. I didn't get a chance to play with it - Frank had to come along too - but even if I had been alone the idea of getting it out and playing it still makes me feel odd.

I know that it shouldn't! These days everyone's buried in their phones even playing games on them. I see folk still to this day playing Pokémon in the Science Park where there's a gym. I even remember this past summer seeing my first Switch in the "wild" when I was in London on the Tube.

So what is it that is stopping me? Is gaming something that, for me, will never shake the geeky nerdy outlook? Or is it just ostentatious to be playing a games console in the open? People don't feel that way about reading a book or reading the internet on their smartphones, but there is something that is different about sharing a hobby with the world that for decades has been shareable, and I can't quite discern why.

 

 

Children's Television Part II - The Gender Decision

This is the second part in a series on Children's Television. Read Part I here.

I think back to Connie and I's intentions with television and Joni and remember the idea that she wouldn't watch too much of it. That's still true - we try and limit it. But the issue is that with a second child - Etta, who has decided that sitting around on the floor doing nothing is for chumps, much like Joni did - time to have a break is difficult. Television, then, is something that one needs to use sparingly and correctly. Watching and sharing some of the Disney classics with her is a fun experience, but it's also important to make sure that the shows aren't just on constantly.

There is a second choice all parents have to make - what is the right television shows for your child to watch. One of my colleagues once said that he loved having a Amazon Fire TV Stick as he could pop on a Peppa Pig channel from YouTube that had three hours of the show repeated, and he could forget about it. We've actually not done this - apart from the fact that YouTube is an unknown quantity, I read an incredible article a few months back about procedurally generated children's television spiked amongst real shows, and it greatly worried me.

Joni is a kid that has not really been exposed to adverts in her life. With our use of Netflix, Amazon Prime Video, downloads and CBeebies, the BBC's own children's television channel for "pre-School" kids. When we were in Canada Connie was amazed to find Family Jr, a channel free of adverts (kind of, we'll come to that in a different blog post at some point) and one that had a few of our big hitters - Teletubbies, Twirlywoos, etc, amongst new favourites that Joni loves to this day, such as Justin Time.

This means that if we carefully select the channels and shows she watches, she will never see anything we don't already know well. For example, Connie and I were intrigued by My Little Pony: Friendship is Magic at first as we knew it was a "big deal". When we watched it, it seemed to... tween for our liking. But later on, we let Joni watch it and now she's got all six Ponies as toys and it's actually an example of a well done children's television show for many reasons.

I'll explore the concept of curating in an another post. This series is going to become quite big.

The reason My Little Pony was so good in my mind was one simple fact - all the main characters are girls. Yes, ponies of course, but strong independent girls that don't all look like girls. For example, take Joni's early favourite - Rainbow Dash, pictured below - who is coded and coloured to a male style, she's the wildest and most independent of the entire crew. There is of course a pink one, and others that love parties and jewellery and stuff like that, but the other main ones includes a Southern US voiced one who works on apple farms.

Rainbow_Dash_Wonderbolt_fantasy_cropped_S1E3.png

What the show does is presenting being a girl as... normal. The funny thing is just how badly other shows do this, and when you start to look at many of the shows you realise they are coding girls and boys so strongly into their "roles" as defined by either the producers and writers, or society at large.

One of the biggest problems with the Family Jr channel was this issue - shows were mostly "for boys" and "for girls" - what I mean is the boy shows had action and adventure, and the girls shows were... well, Strawberry Shortcake.

It's a pink and fluffy show with a great message I'm sure, but the presentation was utterly at odds with an inclusive idea of what makes a girl a girl. It's also something that is done to others; Sofia the First is another Princess show with some agency to the character, but the presentation isn't very good. Now, the problem with me saying that is that there will always be girly and boyish shows because that's a target market. I am not saying all shows need to be gender fluid or gender neutral - there's markets for all of those shows, obviously, and markets for all the toys as well.

The problem I have is when you've got a show that follows my previous post's Thunderbird Blueprint where a team exists - and you've got a gender imbalanced team. Take Go Jetters, where there are four kids at the "Go Jetter Academy", tutored by a male-voiced Unicorn. There are three boys and one girl. Or Paw Patrol, where out of the six pups, one was a girl (dressed in pink because of course). They added a female pup in the second season, which was good, but since have added another male pup.  Same for Thomas the Tank Engine, who when I was kid had almost zero female characters, save for additions of Mavis and Daisy, and all the carriages who were pulled by male engines - talk about a coded embedded patriarchy.

I don't want to come across as someone who thinks all girls and boys shouldn't be brought up in a way that helps them identify themselves - the issue is that when you have a show that has 25% or less of the main characters as female you end up with an implied subordination of them by it seeming like they aren't as important as the males. That's why My Little Pony is so refreshing as it's about a group of girls and is decidedly not obviously "girly", despite also featuring that as well, as a celebration of sorts.

I've seen it a lot with Disney movies who used to be coded in the same way - Aladdin springs to mind as a movie which has a male lead and a Princess that is used as a damsel in distress. Frozen and Tangled manage to give their Princesses agency and empower them, and the more said about Moana and it's incredible message the better, and they really make the older Disney movies stand out for their issues (which are inherent in their origins, of course). What needs to happen, and is happening, is that the constant reinforcement of "boys and girls" needs to stop - my daughters are pretty and beautiful, but also strong and bold. They are funny and clever and all the words that are more commonly used to describe boys when I was growing up. Joni will be a princess, a pony, a pirate and a doctor, and none of them are coded as boys and girls.

I need to wrap this up so here goes - I am a white cis-gendered man who grew up in the 1980s and 1990s and was given all of the privilege that that comes with. I am not an authority on this, and also do not have a unique insight - but was is clear from watching these shows and seeing how they are built is this - it's a choice someone has made. That choice needs to be challenged and reframed.