My Favourite Computer Games Part 3 - Honourable Mentions

There are obviously only ten (or so) games that made the top list, but a good selection didn’t make the final list and they should be noted here. With a short note about them, here are the “honourable mentions”.

How anyone can make a list of great computer games and not list the most game like of all, I’ll never know. I used to play it on friends’ Gameboys before I finally bought copy for my DS and I spent hours playing it. I completed the normal 20 level version before falling in love with the marathon mode. I’d still pick it up and play to this day on my iPhone. Truly wondrous.

Mario Party series
Another lunchtime multiplayer title, this was a turn based board game and mini game… game, and it was fabulous. The rivalry in the games, the unlucky nature of the rolls of dice, the shit mini games, the great mini games, and above all the fun had playing it as friends. Even a friend would bring a long his controller just to play a four player version – it was magic. Full games would take place over weeks, and not many games can say that.

Donkey Kong Country
Another game at this fabled Nintendo house of Mario Party and GoldenEye, Donkey Kong Country bewitched me. We’d play level after level, the music, platforming and graphics all being better than my puny Mega Drive could push, and the whole game will be embedded in my brain for a long time. And the fact that it is one of the only games Connie ever played it has a special place in my heart.

Super Meat Boy
The greatest 2D platformer for a generation (or more) Super Meat Boy had me utterly transfixed. I completed it, largely thanks to being alone in Houston, but also thanks to the brilliantly balanced difficulty, the clever humour, and the music – oh the music! I even bought the soundtrack! It also gave me this video.

Streets of Rage
“Bondage Lady” is a phrase that will be forever remembered amongst my friends because it was uttered by David Bunyan as he spanked himself as my late grandfather sat playing Solitare in the same room. The beat ‘em up came with my Mega Drive and it was the only game on the cart that I returned to regularly (the other two being Golden Axe and Revenge of Shinobi). The music is again classic and an HD remake of this wouldn’t go a miss.

If only one game had to be chosen to show how good gameplay can be, Portal would be so close to the perfect example. Simple, impossible to do in any other medium, with a wicked sense of self and incredible pacing, the game instantly drew comparisons to the greatest of all games, and it deserved them. A throw away project that became a phenomenon, Portal had me grinning from ear to ear anytime I played it – and it was so clever I felt like a genius even passing the simplest of all puzzles.

Quake III Arena
I'd not play many first person shooters before Quake III, mostly because my PCs didn't have the power. But a friend had two computers set up on a local area network in his house and connecting these two machines to each other or online made for a lot of fun. It would come into it's own when in High School my friends and I managed to get our computer teacher to deploy the demo to all machines, meaning a massive networked game could be played in the class. I can't remember if we did it on the sly at first, and then got approval, but even four years later when my sister was in sixth year it was still being played, so there was a certain legacy left behind. Oh, and yeah - playing it online on my Dreamcast didn't just feel like the future - it was the future. Long live the Dreamcast.